Showing posts with label draconic school. Show all posts
Showing posts with label draconic school. Show all posts

Monday, August 22, 2016

School's Overview - Draconic

Draconic
Wiz-War Bestial Forces Expansion

 

   SCHOOL'S ROSTER  

10 Attack/Creature:   2x Winged Strike, 2x Flame Breath,
                      2x Tail Slap, 2x Fearsome Bite, 2x Raking Talons
2  Counter:           2x Magic Resistance
4  Energy:            6 Flash Energy, 2x 5 Flash Energy4 Flash Energy
1  Neutral/Counter:   Summon Drake
7  Neutral:           Planar Call, 2x Dragon Scales, 2x Regeneration,
                      Treasure LustAdrenaline



DESCRIPTION

It's the definite attack's school. Variable, powerfull attacks, great creature, a lot of energy cards and some great neutral cards. Draconic it's also thinked to make different attack with creatures, but the main force of this school it's the combination of attack/defense balance. Although it doesn't have so much counter, the neutral Regeneration and Dragon Scale permit the player to be safe from others hits. Like others new schools, it's also have multiple double-copy cards, so it isn't so much variable at all.


 PLAYSTYLE

Simple to knowhow, focused on maximize damage given to enemies.


MOST VALUABLE CARDS


COMBINATIONS

The combo with creatures (especially from Mythology school) suggested by school's roster isn't the only way to play it. It can be combined with some other powerfull attack's school like Thaumaturgy and specially Elemental; with this last and with Chaos it can make the highest attack-like deck. Like other over mentioned schools, it can took much benefit from Alchemy School
 

The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Monday, November 24, 2014

Bestial Forces Card List



Bestial Forces comes into our club!! The second expansion of Wiz-War keep creatures on the board, and the new schools will allow you to make new different strategies for killing other wizards or keep easily the treasures! A new type of card introduced, new type of magic, great Relics for you and more stuff waiting to be explored, so what you are waiting for?? Watch the new cards here, on Wiz-War Mastered by Fenix Guardian!!




Mythology

Attack            Zeus' Fury          x2  Instant             Anywhere
Attack            Siren Song          x2  Instant             LOS
Attack            Embrace of Jorogumo x2  Instant      3      LOS
Attack            Medusa's Gaze       x2  Instant             LOS
Counter           Phoenix Flames          Instant      2      Caster/LOS
Counter           Wrath of Quetzalcoatl   Instant             Anywhere
Counter           Mercy of Quetzalcoatl   Instant      2      Caster
Item/Relic        Thor's Hammer           Permanent           LOS
Item/Relic        Hermes' Sandals         Permanent           Caster
Item/Relic        Ilmarinen's Astrolabe   Permanent           Caster
Item/Relic        Eye of Horus            Permanent           Caster
Energy            5 Energy                             5
Energy            4 Energy            x2               4
Neutral           Summon Grendel          Permanent    2      Adjacent
Neutral           Summon Minotaur         Permanent    2      Adjacent
Neutral           Summon Genie            Permanent    2      Adjacent
Neutral           Summon Boggart          Permanent    2      Adjacent
Neutral           Planar Call         x2  Instant      2      Caster/LOS

Totem

Attack            Primal Scream       x2  Instant             Anywhere
Attack            Feral Strike        x2  Instant             Adjacent
Counter           Wrath of Ancestors  x2  Instant             Anywhere
Counter           Anti-Anti               Instant      3      Anywhere
Counter           Negate Neutral          Instant             Anywhere
Energy            Spiritual Infusion  x2  Instant     1+x
Neutral           Summon Totem Spirit     Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Spirit of the Bear  x2  Permanent           Adjacent
Neutral           Spirit of the Owl   x2  Permanent           Adjacent
Neutral           Spirit of the Raven x2  Permanent           Adjacent
Neutral           Spirit of the Cat   x2  Permanent           Adjacent
Neutral           Spirit of Serpent   x2  Permanent           Adjacent
Neutral           Spirit of the Wolf  x2  Permanent           Adjacent

Draconic

Attack/Creature   Winged Strike       x2  Instant      3      LOS
Attack/Creature   Flame Breath        x2  Instant      3      LOS
Attack/Creature   Tail Slap           x2  Instant      3      Anywhere
Attack/Creature   Fearsome Bite       x2  Instant      3      Adjacent
Attack/Creature   Raking Talons       x2  Instant             Adjacent
Counter           Magic Resistance    x2  Instant      2      Anywhere
Energy            6 Flash Energy                       6
Energy            5 Flash Energy      x2               5
Energy            4 Flash Energy                       4
Neutral/Counter   Summon Drake            Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Dragon Scales       x2  Temporary    3      Anywhere/LOS
Neutral           Regeneration        x2  Temporary    3      Anywhere/LOS
Neutral           Treasure Lust           Temporary    3      Caster
Neutral           Adrenaline              Temporary           Caster 



Saturday, November 15, 2014

Draconic - Neutral - Adrenaline

Adrenaline



Target yourself, a wizard, or a creature. While this spells lasts, the target may attack twice per turn. If the target is stunned, it may either attack once and move, or attack twice without moving.




Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster / Line of Sight
Energy supply:  none

Can be Countered



Note: none



Winged Strike, Flame Breath, Tail Slap, Fearsome Bite, Raking Talons, Magic Resistance, 6 Flash Energy, 5 Flash Energy, 4 Flash Energy, Summon Drake, Planar Call, Dragon Scales, Regeneration, Treasure Lust, Adrenaline




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Neutral - Treasure Lust

Tresure Lust



While this spell lasts, each time you attack a wizard that is carrying a Relic or a treasure, that wizard may immediately drop any Relic or treasure he is carrying. If he suffers damage from that attack and did not drop the Relic or treasure, that attack inflicts 3 additional damage.



Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Neutral - Regeneration

Regeneation



Ancient blood courses through your veins, healing your wounds! Target yourself or a creature. The target heals 1 life when you cast this spell. Each time you remove any energy token from this spell during you Time Passes phase, the target heals 1 life.




Card Type:      Neutral
Card Duration:  Temporary
Range:          Anywhere / Caster
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Neutral - Dragon Scales

Dragon Scales



Your skin hardens into thick dragon scales. Target yourself or a creature. While this spell lasts, the target cannot suffer fire damage and all damage it suffers from any source is reduced by 1




Card Type:      Neutral
Card Duration:  Temporary
Range:          Anywhere / Caster
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Neutral - Planar Call

Planar Call



Reveal cards from the bottom of the Magic deck one at time. Draw the first creature you reveal into your hand and shuffle the Magic deck. If no creature are revealed after revealing all cards in the Magic deck, place this card back into your hand and shuffle the Magic Deck

-or-
Target creature suffers magical damage equal to the result of 2 die rolls. This is not an attack.
Card Type:      Neutral
Card Duration:  Instant
Range:          Caster / Line of Sight
Energy supply:  2

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Neutral/Counter - Summon Drake

Summon Drake


Creature
Attack: Target an adjacent wizard or creature. This attack inflicts 3 magical fire damage.
Each treasure in the same square as the drake cannot be picked up by another wizard. When a wizard picks up 1 treasure in your home sector, you may summon the drake in that wizard's square (even if you are not adjacent). That wizard's turn ends and he drop the treasure in his square.
Card Type:      Neutral / Counter
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  2

Can be Countered when neutral, cannot re-counter



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Energy - 4 Flash Energy

4 Flash Energy



*used for boost spell's energy. Cannot boost movement.






Card Type:      Energy
Card Duration:  Instant
Range:          none
Energy supply:  4

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Energy - 5 Flash Energy

5 Flash Energy



*used for boost spell's energy. Cannot boost movement.







Card Type:      Energy
Card Duration:  Instant
Range:          none
Energy supply:  5

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Energy - 6 Flash Energy

6 Flash Energy



*used for boost spell's energy. Not able to boost movement








Card Type:      Energy
Card Duration:  Instant
Range:          none
Energy supply:  6

Cannot be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Counter - Magic Resistance

Magic Resistance



Play after you or a creature you control is targeted by any attack spell. The attacking wizard must give you an energy card from his hand or the attack spell is cancelled.




Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  2

Can be Countered only with Anti-Anti



Note: none




Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Attack/Creature - Raking Talons

Raking Talons



Target object, wizard, or creature suffers physical damage equal to this spell's energy.

-or-
Take 1 carried treasure or item of your choice from target wizard or creature. If you take an item, place it in your play area. If you take a treasure, put the marker in your plastic base; your move and cast phase immediately ends. If you are already carrying a treasure, you cannot take another treasure.
Card Type:      Attack / Creature
Card Duration:  Instant
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Attack/Creature - Fearsome Bite

Fearsome Bite



Target wizard suffers physical damage equal to the result of 1 die roll. Reduce that wizard's base speed until the end of his next turn by the amount of damage he suffers from this spell. If this reduces his base speed to 0 or less, he cannot move out of his square until the end of his next turn.



Card Type:      Attack / Creature Attack
Card Duration:  Instant
Range:          Adjacent
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Attack/Creature - Tail Slap

Tail Slap



Attack target wizard or creature a number of squares away from you equal to this spell's energy. This spell affects targets around corners, but not through object that block movement. This attack inflicts physical damage equal to 1 die roll. If the target suffers damage, he must drop 1 item or treasure of your choice in his current square.


Card Type:      Attack / Creature Attack
Card Duration:  Instant
Range:          Anywhere
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Draconic - Attack/Creature - Flame Breath

Flame Breath


Fire
Target each object, wizard, and creature in 1 square. Each target suffers magical fire damage equal to this spell's energy. Each object, wizard, and creature adjacent to that square suffers magical fire damage equal to half this spell's energy rounded down.



Card Type:      Attack / Creature Attack
Card Duration:  Instant
Range:          Line of Sight
Energy supply:  3

Can be Countered



Note: none



Winged StrikeFlame BreathTail SlapFearsome BiteRaking TalonsMagic Resistance6 Flash Energy5 Flash Energy4 Flash EnergySummon DrakePlanar CallDragon ScalesRegenerationTreasure LustAdrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.