Showing posts with label planar call. Show all posts
Showing posts with label planar call. Show all posts

Monday, August 22, 2016

School's Overview - Totem

Totem
Wiz-War Bestial Forces Expansion

 

   SCHOOL'S ROSTER  

4  Attack:            2x Primal Scream, 2x Feral Strike
4  Counter:           2x Wrath of the Ancestors, Anti-Anti,
                      Negate Neutral
2  Energy:            2x Spiritual Infusion
14 Neutral:           Summon Totem Spirit, Planar Call, 
                      2x Spirit of the Bear, 2x Spirit of the Owl,
                      2x Spirit of the Raven, 2x Spirit of the Cat,
                      2x Spirit of the Serpent, 2x Spirit of the Wolf


DESCRIPTION

Those 2 Basic schools must be in every deck you make. They provides cards for do easiest action during play. The school is balanced and keep on focus


 PLAYSTYLE


MOST VALUABLE CARDS



COMBINATIONS

 

The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Saturday, November 15, 2014

Draconic - Neutral - Planar Call

Planar Call



Reveal cards from the bottom of the Magic deck one at time. Draw the first creature you reveal into your hand and shuffle the Magic deck. If no creature are revealed after revealing all cards in the Magic deck, place this card back into your hand and shuffle the Magic Deck

-or-
Target creature suffers magical damage equal to the result of 2 die rolls. This is not an attack.
Card Type:      Neutral
Card Duration:  Instant
Range:          Caster / Line of Sight
Energy supply:  2

Can be Countered



Note: none



Winged Strike, Flame Breath, Tail Slap, Fearsome Bite, Raking Talons, Magic Resistance, 6 Flash Energy, 5 Flash Energy, 4 Flash Energy, Summon Drake, Planar Call, Dragon Scales, Regeneration, Treasure Lust, Adrenaline





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thursday, November 13, 2014

Totem - Neutral - Planar Call

Planar Call



Reveal cards from the bottom of the Magic deck one at time. Draw the first creature you reveal into your hand and shuffle the Magic deck. If no creature are revealed after revealing all cards in the Magic deck, place this card back into your hand and shuffle the Magic Deck

-or-
Target creature suffers magical damage equal to the result of 2 die rolls. This is not an attack.
Card Type:      Neutral
Card Duration:  Instant
Range:          Caster / Line of Sight
Energy supply:  2

Can be Countered



Note: none



Primal Scream, Feral Strike, Wrath of the Ancestors, Anti-Anti, Negate Neutral, Spiritual Infusion, Summon Totem Spirit, Planar Call, Spirit of the Bear, Spirit of the Owl, Spirit of the Raven, Spirit of the Cat, Spirit of the Serpent, Spirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Wednesday, November 12, 2014

Mythology - Neutral - Planar Call

Planar Call



Reveal cards from the bottom of the Magic deck one at a time. Draw the first creature you reveal into your hand and shuffle the Magic deck. If no creatures are revealed after revealing all cards in the Magic deck, place this card back into your hand and shoffle the Magic deck.
-or-
Target creature suffers magical damage equal to the result of 2 die rolls. This is not an attack.
Card Type:      Neutral
Card Duration:  Instant
Range:          Caster / Line of sight
Energy supply:  2

Can be Countered



Note: none


Zeus' Fury, Siren Song, Embrace of Jorogumo, Medusa's Gaze, Phoenix Flames, Wrath of Quetzalcoatl, Mercy of Quetzalcoatl, Thor's Hammer, Hermes' Sandals, Ilmarinen's Astrolabe, Eye of Horus, 5 Energy, 4 Energy, Summon Grendel, Summon Minotaur, Summon Genie, Summon Boggart, Planar Call





The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.