Showing posts with label totem. Show all posts
Showing posts with label totem. Show all posts

Monday, August 22, 2016

School's Overview - Totem

Totem
Wiz-War Bestial Forces Expansion

 

   SCHOOL'S ROSTER  

4  Attack:            2x Primal Scream, 2x Feral Strike
4  Counter:           2x Wrath of the AncestorsAnti-Anti,
                      Negate Neutral
2  Energy:            2x Spiritual Infusion
14 Neutral:           Summon Totem SpiritPlanar Call
                      2x Spirit of the Bear, 2x Spirit of the Owl,
                      2x Spirit of the Raven, 2x Spirit of the Cat,
                      2x Spirit of the Serpent, 2x Spirit of the Wolf


DESCRIPTION

Those 2 Basic schools must be in every deck you make. They provides cards for do easiest action during play. The school is balanced and keep on focus


 PLAYSTYLE


MOST VALUABLE CARDS



COMBINATIONS

 

The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Monday, November 24, 2014

Bestial Forces Card List



Bestial Forces comes into our club!! The second expansion of Wiz-War keep creatures on the board, and the new schools will allow you to make new different strategies for killing other wizards or keep easily the treasures! A new type of card introduced, new type of magic, great Relics for you and more stuff waiting to be explored, so what you are waiting for?? Watch the new cards here, on Wiz-War Mastered by Fenix Guardian!!




Mythology

Attack            Zeus' Fury          x2  Instant             Anywhere
Attack            Siren Song          x2  Instant             LOS
Attack            Embrace of Jorogumo x2  Instant      3      LOS
Attack            Medusa's Gaze       x2  Instant             LOS
Counter           Phoenix Flames          Instant      2      Caster/LOS
Counter           Wrath of Quetzalcoatl   Instant             Anywhere
Counter           Mercy of Quetzalcoatl   Instant      2      Caster
Item/Relic        Thor's Hammer           Permanent           LOS
Item/Relic        Hermes' Sandals         Permanent           Caster
Item/Relic        Ilmarinen's Astrolabe   Permanent           Caster
Item/Relic        Eye of Horus            Permanent           Caster
Energy            5 Energy                             5
Energy            4 Energy            x2               4
Neutral           Summon Grendel          Permanent    2      Adjacent
Neutral           Summon Minotaur         Permanent    2      Adjacent
Neutral           Summon Genie            Permanent    2      Adjacent
Neutral           Summon Boggart          Permanent    2      Adjacent
Neutral           Planar Call         x2  Instant      2      Caster/LOS

Totem

Attack            Primal Scream       x2  Instant             Anywhere
Attack            Feral Strike        x2  Instant             Adjacent
Counter           Wrath of Ancestors  x2  Instant             Anywhere
Counter           Anti-Anti               Instant      3      Anywhere
Counter           Negate Neutral          Instant             Anywhere
Energy            Spiritual Infusion  x2  Instant     1+x
Neutral           Summon Totem Spirit     Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Spirit of the Bear  x2  Permanent           Adjacent
Neutral           Spirit of the Owl   x2  Permanent           Adjacent
Neutral           Spirit of the Raven x2  Permanent           Adjacent
Neutral           Spirit of the Cat   x2  Permanent           Adjacent
Neutral           Spirit of Serpent   x2  Permanent           Adjacent
Neutral           Spirit of the Wolf  x2  Permanent           Adjacent

Draconic

Attack/Creature   Winged Strike       x2  Instant      3      LOS
Attack/Creature   Flame Breath        x2  Instant      3      LOS
Attack/Creature   Tail Slap           x2  Instant      3      Anywhere
Attack/Creature   Fearsome Bite       x2  Instant      3      Adjacent
Attack/Creature   Raking Talons       x2  Instant             Adjacent
Counter           Magic Resistance    x2  Instant      2      Anywhere
Energy            6 Flash Energy                       6
Energy            5 Flash Energy      x2               5
Energy            4 Flash Energy                       4
Neutral/Counter   Summon Drake            Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Dragon Scales       x2  Temporary    3      Anywhere/LOS
Neutral           Regeneration        x2  Temporary    3      Anywhere/LOS
Neutral           Treasure Lust           Temporary    3      Caster
Neutral           Adrenaline              Temporary           Caster 



Thursday, November 13, 2014

Totem - Neutral - Spirit of the Wolf

Spirit of the Wolf


Totem, Creation
Create 1 Spirit of the Wolf in target empty square. Spirit of the Wolf takes 1 damage or 1 crack to destroy. While you are in the same sector as a Spirit of the Wolf you maintain, each time a wizard suffers 1 or more damage from 1 of your attack, that attack inflicts 2 additional damage to that wizard.


Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal Scream, Feral Strike, Wrath of the Ancestors, Anti-Anti, Negate Neutral, Spiritual Infusion, Summon Totem Spirit, Planar Call, Spirit of the Bear, Spirit of the Owl, Spirit of the Raven, Spirit of the Cat, Spirit of the Serpent, Spirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Spirit of the Serpent

Spirit of the Serpent


Totem, Creature
Create 1 Spirit of the Serpent in target empty square. Spirit of the Serpent takes 1 damage or 1 crack to destroy. Each time another wizard enters or starts his turn in the same sector as a Spirit of the Serpent you maitain, his base speed is reduced by 1 and he suffers 1 magical damage. This damage cannot be reduced.

Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Spirit of the Cat

Spirit of the Cat


Totem, Creation
Create 1 Spirit of the Cat in target empty square. Spirit of the Cat takes 1 damage or 1 crack to destroy. Each time you spend 1 movement point to move into a square on the same sector as a Spirit of the Cat you maintain, you may immediately move 1 additional square.

Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Spirit of the Raven

Spirit of the Raven


Totem, Creation
Create 1 Spirit of the Raven in a target empty square. Spirit of the Raven takes 1 damage or 1 crack to destroy. While you are in the same sector as a Spirit of the Raven you maintain, you may choose to not remove energy from any number of your temporary spells during the Time Passes phase.

Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Spirit of the Owl

Spirit of the Owl


Totem, Creation
Create 1 Spirit of the Owl in target empty square. Spirit of the Owl takes 1 damage or 1 crack to destroy. While casting a spell in the same sector as a Spirit of the Owl you maintain, you have < LOS > to all object, wizards, and creatures in your current sector.

Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Spirit of the Bear

Spirit of the Bear


Totem, Creation
Create 1 Spirit of the Bear in a target empty square. Spirit of the Bear takes 1 damage or 1 crack to destroy. While you are in the same sector as a Spirit of the Bear you maintain, each time you suffer damage, reduce that damage by 2.




Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Planar Call

Planar Call



Reveal cards from the bottom of the Magic deck one at time. Draw the first creature you reveal into your hand and shuffle the Magic deck. If no creature are revealed after revealing all cards in the Magic deck, place this card back into your hand and shuffle the Magic Deck

-or-
Target creature suffers magical damage equal to the result of 2 die rolls. This is not an attack.
Card Type:      Neutral
Card Duration:  Instant
Range:          Caster / Line of Sight
Energy supply:  2

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Neutral - Summon Totem Spirit

Summon Totem Spirit


Totem, Creature
The Totem Spirit can move (but not attack) through walls and doors.
Attack: Target an adjacent wizard or creature. This attack inflicts magical damage equal to the number of Totems in play, including this one.


Card Type:      Neutral < Creature >
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  2
Creature Life:  4
Creature Move:  3

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Energy - Spiritual Infusion

Spiritual Infusion



This card's energy value is equal to 1 plus the number of Totems in play.







Card Type:      Energy
Card Duration:  Instant
Range:          none
Energy supply:  1 + n° Totems

Cannot be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Counter - Negate Neutral

Negate Neutral



Cancel 1 target neutral spell as it is cast.







Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered only with Anti-Anti



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Counter - Anti-Anti

Anti-Anti



Cancel 1 target counter spell targeting one of your spells. Anti-Anti cannot be cancelled







Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  3

Cannot be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Counter - Wrath of the Ancestors

Wrath of the Ancestors



Cast this spell when a wizard picks up 1 treasure in your home sector. That wizard suffers magical damage equal to 2 plus the number of your mainteined Totem spells.





Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered



Note:
 HOW TO PLAY  Any treasure count for this card, both yours and others.




Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Attack - Feral Strike

Feral Strike



Target object, wizard, or creature suffers physical damage equal to the result of 1 die roll. If you have more mainteined Totems spells than the target (or the wizard that is maintaining the target), this damage cannot be reduced and this spell cannot be cancelled or evaded


Card Type:      Attack
Card Duration:  Instant
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Totem - Attack - Primal Scream

Primal Scream



Each wizard (including yourself) suffers magical damage equal to the number of Totems in his current sector. This damage cannot be reduced







Card Type:      Attack
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.