Showing posts with label negate neutral. Show all posts
Showing posts with label negate neutral. Show all posts

Sunday, August 21, 2016

School's Overview - Thaumaturgy

Thaumaturgy
Wiz-War Base Game

 

   SCHOOL'S ROSTER  

7  Attack:            Fire Darts, 2x Globe of PainPowerthrust,
                      Yoink!Slow DeathDrop Object 
4  Counter:           Negate NeutralFull Shield,
                      BacklashAnti-Anti
2  Energy:            2x 5 Energy
3  Item:              WizardbladeDaggerMaster Key
1  Neutral/Counter:   Invisible
Neutral:           DispelGravityPass Through Wall,
                      Seal DoorPick LockAround the Corner,
                      Rotate Sector


DESCRIPTION

One of the best, for some reasons. First of all, it's the most variable school of the entire game, with 22 different cards. The school provide to every aspect of turn and play, from attack to manage movement into the sectors. There are some item, a good number of energy cards, attack from different types, and the most powerfull counter ever; the counter maybe are the real reason to choice this school, because you can nullify enemy's attack, give them back, and also counter the counter, for secure that your attack will be done. The only things you can think with those 24 cards it's the best interaction with other schools.

 PLAYSTYLE

Variability, strategic, must be well known to play it at best.


MOST VALUABLE CARDS


COMBINATIONS

Combos with other cards and schools are maybe the very difficult part when you choose Thaumaturgy, because this school it's variable and balanced so well that it don't really need other cards. For this reason the best combination deck it's the utopic 3-copies of Thaumaturgy deck.




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Saturday, November 15, 2014

Thaumaturgy - Counter - Negate Neutral

Negate Neutral



Cancel 1 target neutral spell as it cast.







Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered only with Anti-Anti



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thursday, November 13, 2014

Totem - Counter - Negate Neutral

Negate Neutral



Cancel 1 target neutral spell as it is cast.







Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered only with Anti-Anti



Note: none



Primal ScreamFeral StrikeWrath of the AncestorsAnti-AntiNegate NeutralSpiritual InfusionSummon Totem SpiritPlanar CallSpirit of the BearSpirit of the OwlSpirit of the RavenSpirit of the CatSpirit of the SerpentSpirit of the Wolf



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.