Monday, November 24, 2014

Bestial Forces Card List



Bestial Forces comes into our club!! The second expansion of Wiz-War keep creatures on the board, and the new schools will allow you to make new different strategies for killing other wizards or keep easily the treasures! A new type of card introduced, new type of magic, great Relics for you and more stuff waiting to be explored, so what you are waiting for?? Watch the new cards here, on Wiz-War Mastered by Fenix Guardian!!




Mythology

Attack            Zeus' Fury          x2  Instant             Anywhere
Attack            Siren Song          x2  Instant             LOS
Attack            Embrace of Jorogumo x2  Instant      3      LOS
Attack            Medusa's Gaze       x2  Instant             LOS
Counter           Phoenix Flames          Instant      2      Caster/LOS
Counter           Wrath of Quetzalcoatl   Instant             Anywhere
Counter           Mercy of Quetzalcoatl   Instant      2      Caster
Item/Relic        Thor's Hammer           Permanent           LOS
Item/Relic        Hermes' Sandals         Permanent           Caster
Item/Relic        Ilmarinen's Astrolabe   Permanent           Caster
Item/Relic        Eye of Horus            Permanent           Caster
Energy            5 Energy                             5
Energy            4 Energy            x2               4
Neutral           Summon Grendel          Permanent    2      Adjacent
Neutral           Summon Minotaur         Permanent    2      Adjacent
Neutral           Summon Genie            Permanent    2      Adjacent
Neutral           Summon Boggart          Permanent    2      Adjacent
Neutral           Planar Call         x2  Instant      2      Caster/LOS

Totem

Attack            Primal Scream       x2  Instant             Anywhere
Attack            Feral Strike        x2  Instant             Adjacent
Counter           Wrath of Ancestors  x2  Instant             Anywhere
Counter           Anti-Anti               Instant      3      Anywhere
Counter           Negate Neutral          Instant             Anywhere
Energy            Spiritual Infusion  x2  Instant     1+x
Neutral           Summon Totem Spirit     Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Spirit of the Bear  x2  Permanent           Adjacent
Neutral           Spirit of the Owl   x2  Permanent           Adjacent
Neutral           Spirit of the Raven x2  Permanent           Adjacent
Neutral           Spirit of the Cat   x2  Permanent           Adjacent
Neutral           Spirit of Serpent   x2  Permanent           Adjacent
Neutral           Spirit of the Wolf  x2  Permanent           Adjacent

Draconic

Attack/Creature   Winged Strike       x2  Instant      3      LOS
Attack/Creature   Flame Breath        x2  Instant      3      LOS
Attack/Creature   Tail Slap           x2  Instant      3      Anywhere
Attack/Creature   Fearsome Bite       x2  Instant      3      Adjacent
Attack/Creature   Raking Talons       x2  Instant             Adjacent
Counter           Magic Resistance    x2  Instant      2      Anywhere
Energy            6 Flash Energy                       6
Energy            5 Flash Energy      x2               5
Energy            4 Flash Energy                       4
Neutral/Counter   Summon Drake            Permanent    2      Adjacent
Neutral           Planar Call             Instant      2      Caster/LOS
Neutral           Dragon Scales       x2  Temporary    3      Anywhere/LOS
Neutral           Regeneration        x2  Temporary    3      Anywhere/LOS
Neutral           Treasure Lust           Temporary    3      Caster
Neutral           Adrenaline              Temporary           Caster 



Saturday, November 15, 2014

Thaumaturgy - Neutral - Rotate Sector

Rotate Sector



Rotate target sector board in either direction by 90° or 180°







Card Type:      Neutral
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered



Note: none



Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Around the Corner

Around the Corner



Aim one target < LOS > spell you cast around one corner (up to 180°).







Card Type:      Neutral
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Pick Lock

Pick Lock


Mundane
Unlock target door momentarily. The door re-locks after you pass through it, although you may "hold the door open" for others while you are adjacent to the door.
Mundane action cannot be countered.



Card Type:      Neutral
Card Duration:  Instant
Range:          Adjacent
Energy supply:  3

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Seal Door

Seal Door



Create a seal on target door. The door cannot be unlocked or opened by anyone, but it may still be destroyed.






Card Type:      Neutral
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  2

Can be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Pass Through Wall

Pass Through Wall



Move through target wall once, ignoring any effects on the wall.






Card Type:      Neutral
Card Duration:  Instant
Range:          Adjacent
Energy supply:  none

Can be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Gravity

Gravity


Global
Increase the pull of gravity within the entire game board. Alla wizards and creatures immediately drop all carried items and treasures. While this spell lasts, wizards and creatures cannot pick up objects or treasures. All wizard have < LOS > to Global spells for purposes of dispelling or countering them.


Card Type:      Neutral
Card Duration:  Temporary
Range:          Anywhere
Energy supply:  none

Can be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral - Dispel

Dispel



Immediately end 1 target non-instant spell, as well as any spells affecting that spell.







Card Type:      Neutral
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Neutral/Counter - Invisible

Invisible



You become invisible. While this spell lasts, roll a die each time you are attacked. You evade the attack on a result of 2-4. When attacked, you may cast this spell as a counter.





Card Type:      Neutral / Counter
Card Duration:  Temporary
Range:          Caster
Energy supply:  none

Can be Countered only with Anti-Anti when used like a counter, normally when used like a neutral.



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Item - Master Key

Master Key


Trinket
While carrying this item, you may unlock any target door. (Doors re-lock after you pass through them, although if you wish you may "hold the door open" for others while you are adjacent to the door.)




Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Item - Dagger

Dagger


Thrown Weapon
While carrying this item, you may either throw this dagger or use it to stab. If thrown, you may attack 1 target object, wizard, or creature in < LOS > for 3 physical damage. Them Dagger falls to the ground in the target's square (if possibile), where it can be picked up. If stabbing, you may attack 1 adjacent target object, wizard, or creature for 2 physical damage.
Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent / Line of Sight
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Item - Wizardblade

Wizardblade


Weapon
While carrying this item, you may use this sword to channel energy into a magical attack that targets an object, wizard, or creature. You may discard 1 Magic card to deal magical damage equal to the discarded Magic Card's energy Value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points of damage).

Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Energy - 5 Energy

5 Energy



*used to boost spell's energy or movement







Card Type:      Energy
Card Duration:  Instant
Range:          none
Energy supply:  5

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Counter - Anti-Anti

Anti-Anti



Cancel 1 target counter spell targeting one of your spells. Anti-Anti cannot be cancelled






Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  3

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Counter - Backlash

Backlash



Cancel 1 attack spell targeting you as it is cast. The caster of the cancelled attack spell then suffers magical damage equal to the cancelled spell's energy. This spell is not an attack and cannot be evaded.




Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered only with Anti-Anti



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Counter - Full Shield

Full Shield



Cancel 1 target spell targeting you as it is cast.







Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered only with Anti-Anti



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.