Friday, February 21, 2014

Conjuring - Counter - Ward

Ward


Cast when a target wizard picks up 1 of your treasures. Ward deals 3 magical damage to the target and forces him to roll a die. On a result of 1-2, he drops the treasure.



Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  none

Can be Countered with Anti-Anti



Note: Ward deals damage indipendentment of the die roll's result. First you deal damage, than target roll a die. This spell can be used whenever a target pick up 1 of your treasures, both it pick up from original position in your home base or in any other square in the map.


Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush

 
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

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