Rotate Sector
Rotate target sector board in either direction by 90° or 180°
Card Type: Neutral
Card Duration: Instant
Range: Anywhere
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Around the Corner
Aim one target < LOS > spell you cast around one corner (up to 180°).
Card Type: Neutral
Card Duration: Instant
Range: Anywhere
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Pick Lock
Mundane
Unlock target door momentarily. The door re-locks after you pass through it, although you may "hold the door open" for others while you are adjacent to the door.
Mundane action cannot be countered.
Card Type: Neutral
Card Duration: Instant
Range: Adjacent
Energy supply: 3
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Seal Door
Create a seal on target door. The door cannot be unlocked or opened by anyone, but it may still be destroyed.
Card Type: Neutral
Card Duration: Permanent
Range: Adjacent
Energy supply: 2
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Pass Through Wall
Move through target wall once, ignoring any effects on the wall.
Card Type: Neutral
Card Duration: Instant
Range: Adjacent
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Gravity
Global
Increase the pull of gravity within the entire game board. Alla wizards and creatures immediately drop all carried items and treasures. While this spell lasts, wizards and creatures cannot pick up objects or treasures. All wizard have < LOS > to Global spells for purposes of dispelling or countering them.
Card Type: Neutral
Card Duration: Temporary
Range: Anywhere
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Dispel
Immediately end 1 target non-instant spell, as well as any spells affecting that spell.
Card Type: Neutral
Card Duration: Instant
Range: Anywhere
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Invisible
You become invisible. While this spell lasts, roll a die each time you are attacked. You evade the attack on a result of 2-4. When attacked, you may cast this spell as a counter.
Card Type: Neutral / Counter
Card Duration: Temporary
Range: Caster
Energy supply: none
Can be Countered only with Anti-Anti when used like a counter, normally when used like a neutral.
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Master Key
Trinket
While carrying this item, you may unlock any target door. (Doors re-lock after you pass through them, although if you wish you may "hold the door open" for others while you are adjacent to the door.)
Card Type: Item
Card Duration: Permanent
Range: Adjacent
Energy supply: none
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Dagger
Thrown Weapon
While carrying this item, you may either throw this dagger or use it to stab. If thrown, you may attack 1 target object, wizard, or creature in < LOS > for 3 physical damage. Them Dagger falls to the ground in the target's square (if possibile), where it can be picked up. If stabbing, you may attack 1 adjacent target object, wizard, or creature for 2 physical damage.
Card Type: Item
Card Duration: Permanent
Range: Adjacent / Line of Sight
Energy supply: none
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Wizardblade
Weapon
While carrying this item, you may use this sword to channel energy into a magical attack that targets an object, wizard, or creature. You may discard 1 Magic card to deal magical damage equal to the discarded Magic Card's energy Value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points of damage).
Card Type: Item
Card Duration: Permanent
Range: Adjacent
Energy supply: none
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
5 Energy
*used to boost spell's energy or movement
Card Type: Energy
Card Duration: Instant
Range: none
Energy supply: 5
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Anti-Anti
Cancel 1 target counter spell targeting one of your spells. Anti-Anti cannot be cancelled
Card Type: Counter
Card Duration: Instant
Range: Anywhere
Energy supply: 3
Cannot be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Backlash
Cancel 1 attack spell targeting you as it is cast. The caster of the cancelled attack spell then suffers magical damage equal to the cancelled spell's energy. This spell is not an attack and cannot be evaded.
Card Type: Counter
Card Duration: Instant
Range: Anywhere
Energy supply: none
Can be Countered only with Anti-Anti
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Full Shield
Cancel 1 target spell targeting you as it is cast.
Card Type: Counter
Card Duration: Instant
Range: Anywhere
Energy supply: none
Can be Countered only with Anti-Anti
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.