Showing posts with label school overview. Show all posts
Showing posts with label school overview. Show all posts

Monday, August 22, 2016

School's Overview

When normal people plays with a deck made by casual choice of schools, you are an Hardcore Player and you want to make the best deck in the world, maybe because you don't want to lose any match or maybe because you've already played MTG and you now the role deck's have in the game. So for those reasons you must know what every school can do, and which combos schools can have with each others; so let's start!


WIZ-WAR BASE GAME














WIZ-WAR MALEFIC CURSES EXPANSION



HEXCRAFT

CHAOS

NECROMANCY






WIZ-WAR BESTIAL FORCES EXPANSION









The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Saturday, August 20, 2016

School's Overview - Conjuring

Conjuring
Wiz-War Base Game

 

   SCHOOL'S ROSTER  

4  Attack:            Fire Darts, 2x Ka-Bong!, Swap 
5  Counter:           Negate Neutral, 2x Shield, Wall of Earth, Ward
3  Energy:            5 Energy, 2x 4 Energy
1  Item:              Handful of Tacks
11 Neutral:           Dispel, Create Wall, Create Door,
                      Around the Corner, Glue, Dust Cloud,
                      Booby Trap, 2x Thornbush, 2x Rosebush


DESCRIPTION

Those 2 Basic schools must be in every deck you make. They provides cards for do easiest action during play. The school is balanced and keep on focus


 PLAYSTYLE


MOST VALUABLE CARDS



COMBINATIONS



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

School's Overview - Alchemy

Alchemy
Wiz-War Base Game

 

   SCHOOL'S ROSTER  

3  Attack:            Stone Dead, Acid Bath 
1  Counter:           Fool's Gold
2  Energy:            5 Energy, 4 Energy
16 Item:              Boomstone, Universal Solvent, Null Powder,
                      Bloodshard, Powerstone, Speedstone,
                      Mightstone, Lifestone, Spellstone, Brainstone,
                      Visionstone
2  Neutral:           Homunculus, Add


DESCRIPTION

Those 2 Basic schools must be in every deck you make. They provides cards for do easiest action during play. The school is balanced and keep on focus


 PLAYSTYLE


MOST VALUABLE CARDS



COMBINATIONS



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.