Showing posts with label chaos. Show all posts
Showing posts with label chaos. Show all posts

Monday, August 22, 2016

School's Overview - Chaos

Chaos
Wiz-War Malefic Curses Expansion

 

   SCHOOL'S ROSTER  

7  Attack:            Mind Meld, 2x Chaos Shards,
                      2x Prismatic Bolt, 2x Prismatic Storm 
5  Counter:           Yank!, 2x DematerializeDispeleport,
                      Flux Shield
4  Energy:            d4+3 Random Energy, 3x d4+2 Random Energy
Neutral:           2x Nevermind, 2x Second Sight, 2x Chaos Claws,
                      2x Prismatic Mist


DESCRIPTION

Those 2 Basic schools must be in every deck you make. They provides cards for do easiest action during play. The school is balanced and keep on focus


 PLAYSTYLE


MOST VALUABLE CARDS



COMBINATIONS


The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Sunday, March 22, 2015

Chaos - Neutral - Prismatic Mist

Prismatic Mist


Creation
Create Prismatic Mist in target empty square. Then, place 1 Prismatic Mist token in each empty square adjacent to the target, but not across walls or doors. Prismatic Mist does not block < LOS > or movement. When a wizard enters a square with Prismatic Mist, roll 1 die and apply the effect from the list below that matches the result of the roll.
1. He suffers 2 magical damage.
2. He discard 2 random spell cards.
3. He loses 2 movement point this turn.
4. He draws 2 spell cards then discard down to the maximum hand size.
This spell is not an attack and cannot be evaded.

Card Type:      Neutral
Card Duration:  Permanent
Range:          Same-Sector
Energy supply:  d4

Can be Countered



Note: none




Mind Meld, Chaos Shards, Prismatic Bolt, Prismatic Storm, Yank!, Dematerialize, Dispeleport, Flux Shield, d4+3 Random Energy, d4+2 Random Energy, Nevermind, Second Sight, Chaos Claws, Prismatic Mist






The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Neutral - Chaos Claws

Chaos Claws



While this spell lasts, your punch attack inflict a random effect on the target wizard instead of normal damage. Roll 1 die and apply the effect from the list below that matches the result of the roll:
1. The wizard suffers 4 magical damage.
2. Steal 2 random spell cards from the wizard then discard down to your max hand size.
3. The wizard gains 2 stun tokens.
4. You choose which of the above effects to apply.

Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  d4

Can be Countered



Note: none


Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist






The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Neutral - Second Sight

Second Sight




While this spell lasts, you have < LOS > to all wizards and creatures in your current sector.





Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Neutral - Nevermind

Nevermind




While this spell lasts, each time you attack a wizard and deal at least 1 damage, you may draw 1 card from his hand at random and add it to your hand. Then, discard down to your maximum hand size.




Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Energy - d4+2 Random Energy

d4+2 Random Energy




*used for boost both spell's energy and movement. It's value it's the sum of a result of 1 die roll plus 2.





Card Type:      Energy
Card Duration:  Instant
Range:          None
Energy supply:  d4+2

Cannot be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Energy - d4+3 Random Energy

d4+3 Random Energy




*used for boost both spell's energy and movement. It's value it's the sum of a result of 1 die roll plus 3





Card Type:      Energy
Card Duration:  Instant
Range:          None
Energy supply:  d4+3

Cannot be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Counter - Flux Shield

Flux Shield




Reduce damage being dealt to you from a single source by an amount equal to the result of 1 die roll.





Card Type:      Counter
Card Duration:  Instant
Range:          Caster
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Counter - Dispeleport

Dispeleport




Cancel 1 attack spell targeting you as it is cast. Then, your wizard and the attacking wizard exchange places on the board. That is, you teleport to his square and he teleports to yours. After teleporting, both wizards ignore the effects of any tokens or obstaclesin their new square.



Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Counter - Dematerialize

Dematerialize




Cast when you are the target of an attack spell. Suffer half that spell's damage, rounded down. Then, teleport 1 square in a random direction.





Card Type:      Counter
Card Duration:  Instant
Range:          Caster
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Counter - Yank!

Yank!



After suffering damage from an attack, steal 1 treasure or 1 carried item from the attacking wizard. The stolen item is placed in your square and can be picked up normally.




Card Type:      Counter
Card Duration:  Instant
Range:          Anywhere
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Attack - Prismatic Storm

Prismatic Storm



Deal magical damage equal to the sum of the result of 2 die rolls to all other wizards or creatures in the same sector as your wizard. Then, you suffer half that damage, rounded down.




Card Type:      Attack
Card Duration:  Instant
Range:          Same-Sector
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Attack - Prismatic Bolt

Prismatic Bolt



Deal magical damage to target wizard or creature equal to 1 plus the result of 1 die roll. Then, you may deal half that damage, rounded down, to 1 different wizard or creature within < LOS >.




Card Type:      Attack
Card Duration:  Instant
Range:          Line of Sight
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Attack - Chaos Shards

Chaos Shards



Shards of pure chaos magic explode from your square and fly out in every direction! Each wizard or creature within direct < LOS > of your square suffers 3 magical damage. Each door, wall, and object adjacent to your square suffers 3 cracks.



Card Type:      Attack
Card Duration:  Instant
Range:          Anywhere
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Chaos - Attack - Mind Meld

Mind Meld



Target any wizard and set this spell card aside. Then, without looking at the target's cards, shuffle your hand of spell cards together with the target's hand of spell cards, not including items or mainained spells. After shuffling, randomly distribute the shuffled cards evenly between you and the target wizard. If there is an odd number of cards, you keep the extra card.

Card Type:      Attack
Card Duration:  Instant
Range:          Anywhere
Energy supply:  d4

Can be Countered



Note: none




Mind MeldChaos ShardsPrismatic BoltPrismatic StormYank!DematerializeDispeleportFlux Shieldd4+3 Random Energyd4+2 Random EnergyNevermindSecond SightChaos ClawsPrismatic Mist




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.