Showing posts with label extra arms. Show all posts
Showing posts with label extra arms. Show all posts

Thursday, October 2, 2014

Mutation - Neutral - Extra Arms

Extra Arms


Transformation
You grow extra arms! While this spell lasts, carried items do not count against your hand size, and for 1 movement point you can pick up any or all items in your square, including 1 treasure. Picking up a treasure does not end you turn, but you cannot carry more than 1 treasure at a time. When punching, you punch affects all wizard and creatures within your reach.


Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  3

Can be Countered



Note: none


Heave-Ho, Disease, Featherweight, 5 Energy, 4 Energy, Stretch, Gnome Form, Golem form, Big Man Form, Slime Form, Werewolf Form, Mad Dash, Strenght, Adrenaline, Dispel, Extra Arms, Wallivore, Mist Body



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