Slow Death
Curse
Curse target wizard to suffer a lingering death. While this spell lasts, target wizard suffers 1 magical damage each time he draws a card. The target is not forced to draw cards. This spell only counts as your attack on the turn it is cast.
Card Type: Attack
Card Duration: Permanent
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Fire Darts, Globe of Pain, Powerthrust, Yoink!, Slow Death, Drop Object, Negate Neutral, Full Shield, Backlash, Anti-Anti, 5 Energy, Wizardblade, Dagger, Master Key, Invisible, Dispel, Gravity, Pass Through Wall, Seal Door, Pick Lock, Around the Corner, Rotate Sector
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Counter Curse
Curse
Cancel incoming attack spell targeting you. Then, place a number of energy tokens equal to the energy value of the cancelled attack spell on this card. While this spell lasts, the caster of the cancelled attack spell cannot cast counter spells.
Card Type: Counter
Card Duration: Temporary
Range: Anywhere
Energy supply: 3
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Curse of Fire
Curse, Fire
Deal magical fire damage to target wizard equal to 1 plus the result of 1 die roll. While this spell lasts, the target suffers 1 point of magical fire damage during his Time Passes phase. If the target is affected by a Water spell, the flames are extinguished and this spell ends.
Card Type: Attack
Card Duration: Temporary
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Curse of Ice
Curse, Water
Deal 2 magical ice damage to target wizard. While this spell lasts, the target's base speed is 2 and cannot be boosted with energy. If the target is affected by a Fire spell, he warms up and this spell ends.
Card Type: Attack
Card Duration: Temporary
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.