Hex of Lethargy
Creation
Create 1 Hex of Lethargy in target empty square. If a wizard or creature enters a square with a Hex of Lethargy, he gains 1 stun token. If the wizard or creature is carrying a treasure, he gains 2 stun token instead. If a wizard enters a square with a Hex of Lethargy on his turn, his Move and Cast phase immediately ends. This spell is not an attack and cannot be evaded.
Card Type: Neutral
Card Duration: Permanent
Range: Same-Sector
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Hex of Amnesia
Creation
Create 1 Hef of Amnesia in target empty square. If a wizard enters a square with 1 Hex of Amnesia, he must randomly discard a number of cards from his hand equal to the result of 1 die roll. This spell is not an attack and canot be evaded.
Card Type: Neutral
Card Duration: Permanent
Range: Same Sector
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Hex of Teleportation
Creation
Create 1 Hex of Teleportation in target empty square. If a wizard or creature enters a square with a Hex of Teleportation, he is teleported 3 squares in a random direction. This spell is not ant attack and cannot be evaded.
Card Type: Neutral
Card Duration: Permanent
Range: Same Sector
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.
Hex of Pain
Creation
Create 1 Hex of Pain in target empty square. If a Wizard or creature enters a square with a Hex of Pain, he suffers magical damage equal to 1 plus the result of 1 die roll. This spell is not an attack and cannot be evaded.
Card Type: Neutral
Card Duration: Permanent
Range: Same Sector
Energy supply: none
Can be Countered
Note: none
Beguile, Terrify, Stunning Gaze, Scourge, Curse of Ice, Curse of Fire, Flux Shield, Counter Curse, 6 Flash Energy, Hex of Pain, Hex of Teleportation, Hex of Amnesia, Hex of Lethargy
The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.