Showing posts with label item. Show all posts
Showing posts with label item. Show all posts

Monday, March 23, 2015

Necromancy - Item - Cloak of Shadows

Cloack of Shadows



Trinket
While carrying this item, you may move through any target adjacent door or target adjacent cracked wall.





Card Type:      Item
Card Duration:  Permanent
Range:          Caster
Energy supply:  none

Cannot be Countered



Note: none




Wraith StrikeScreaming SkullDrain LifeSpectral GraspYank!Ghost ShieldDelay Death5 Flash Energy4 Flash EnergyCloak of ShadowsEnervateSkull ServantBone ArmorBoneyard



The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Saturday, November 15, 2014

Thaumaturgy - Item - Master Key

Master Key


Trinket
While carrying this item, you may unlock any target door. (Doors re-lock after you pass through them, although if you wish you may "hold the door open" for others while you are adjacent to the door.)




Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Item - Dagger

Dagger


Thrown Weapon
While carrying this item, you may either throw this dagger or use it to stab. If thrown, you may attack 1 target object, wizard, or creature in < LOS > for 3 physical damage. Them Dagger falls to the ground in the target's square (if possibile), where it can be picked up. If stabbing, you may attack 1 adjacent target object, wizard, or creature for 2 physical damage.
Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent / Line of Sight
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Thaumaturgy - Item - Wizardblade

Wizardblade


Weapon
While carrying this item, you may use this sword to channel energy into a magical attack that targets an object, wizard, or creature. You may discard 1 Magic card to deal magical damage equal to the discarded Magic Card's energy Value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points of damage).

Card Type:      Item
Card Duration:  Permanent
Range:          Adjacent
Energy supply:  none

Cannot be Countered



Note: none



Fire DartsGlobe of PainPowerthrustYoink!Slow DeathDrop ObjectNegate NeutralFull ShieldBacklashAnti-Anti5 EnergyWizardbladeDaggerMaster KeyInvisibleDispelGravityPass Through WallSeal DoorPick LockAround the CornerRotate Sector




The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Wednesday, November 12, 2014

Mythology - Item/Relic - Eye of Horus

Eye of Horus



Relic
While carrying this item, you cannot suffer magical damage.






Card Type:      Item / Relic
Card Duration:  Permanent
Range:          Caster
Energy supply:  none

Can be Countered



Note: none


Zeus' FurySiren SongEmbrace of JorogumoMedusa's GazePhoenix FlamesWrath of QuetzalcoatlMercy of QuetzalcoatlThor's HammerHermes' SandalsIlmarinen's AstrolabeEye of Horus5 Energy4 EnergySummon GrendelSummon MinotaurSummon GenieSummon BoggartPlanar Call


The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Mythology - Item/Relic - Ilmarinen's Astrolabe

Ilmarinen's Astrolabe


Relic
While carrying this item, each time you are instructed to roll 1 die, you can reroll that die once. While carrying this item, your maintained spells do not count against your hand size.




Card Type:      Item / Relic
Card Duration:  Permanent
Range:          Caster
Energy supply:  none

Can be Countered



Note: none


Zeus' FurySiren SongEmbrace of JorogumoMedusa's GazePhoenix FlamesWrath of QuetzalcoatlMercy of QuetzalcoatlThor's HammerHermes' SandalsIlmarinen's AstrolabeEye of Horus5 Energy4 EnergySummon GrendelSummon MinotaurSummon GenieSummon BoggartPlanar Call


The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Mythology - Item/Relic - Hermes's Sandals

Hermes' Sandals


Relic
While carrying this item, roll 1 die during your turn to increase your base speed by 1 plus the result until the end of your turn.





Card Type:      Item / Relic
Card Duration:  Permanent
Range:          Caster
Energy supply:  none

Can be Countered



Note: none


Zeus' FurySiren SongEmbrace of JorogumoMedusa's GazePhoenix FlamesWrath of QuetzalcoatlMercy of QuetzalcoatlThor's HammerHermes' SandalsIlmarinen's AstrolabeEye of Horus5 Energy4 EnergySummon GrendelSummon MinotaurSummon GenieSummon BoggartPlanar Call


The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.

Mythology - Item/Relic - Thor's Hammer

Thor's Hammer



Relic, Thrown Weapon
While carrying this item, you cannot suffer lightning damage. You may throw Thor's Hammer as an attack at target object, wizard, or creature for 3 physical damage. If thrown at a cracked wall or cracked door, the target is destroyed. The hammer returns to you after being thrown.


Card Type:      Item / Relic
Card Duration:  Permanent
Range:          Line of sight
Energy supply:  none

Can be Countered



Note: none


Zeus' FurySiren SongEmbrace of JorogumoMedusa's GazePhoenix FlamesWrath of QuetzalcoatlMercy of QuetzalcoatlThor's HammerHermes' SandalsIlmarinen's AstrolabeEye of Horus5 Energy4 EnergySummon GrendelSummon MinotaurSummon GenieSummon BoggartPlanar Call


The information presented on this site about Wiz-War, both literal and graphical, is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games or the author Tom Jolly.