Rosebush
Creation
Create 1 fragrant Rosebush in a target empty square. Rosebush block < LOS > and take 1 crack (or 1 fire damage) to destroy. Any wizard or creature who enters a square containing a Rosebush suffers 3 physical damage. This spell is not an attack and cannot be evaded
Card Type: Neutral
Card Duration: Permanent
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush
The information presented on this site about Wiz-War, both literal and graphical,
is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported,
or affiliated with Fantasy Flight Games or the author Tom Jolly.
Thornbush
Creation
Create 1 Thornbush in a target empty square. Thornbush block < LOS > and take 1 crack (or 1 fire damage) to destroy. Any wizard or crerature who enters a square containing a Thornbush immediately ends its turn, suffers 1 physical damage, and becomes stunned for 1 turn. This spell is not an attack and cannot be evaded.
Card Type: Neutral
Card Duration: Permanent
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush
The information presented on this site about Wiz-War, both literal and graphical,
is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported,
or affiliated with Fantasy Flight Games or the author Tom Jolly.
Booby Trap
Creation
Look at the 4 trap tokens and place them facedown on 4 different empty squares on the game board. Id an enemy wizard or creature enters a square with a trap token, flip the token faceup. If it shows a trap, the wizard or creature suffers 4 magical damage (this is not an attack). Then, discard all trap tokens and this spell ends. If the trap token is blank, discard it. If dispelled, each trap token must be dispelled separately.
Card Type: Neutral
Card Duration: Permanent
Range: Anywhere
Energy supply: none
Can be Countered
Note: none
Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush
The information presented on this site about Wiz-War, both literal and graphical,
is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported,
or affiliated with Fantasy Flight Games or the author Tom Jolly.
Dust Cloud
Creation
Fill 1 empty square with a cloud of dust that obscure sight. The Dust Cloud blocks < LOS >, and wizard and creature in the square have no < LOS > except to themselves and the Dust Cloud itself. Wizard and creature may enter the square normally, but each one attempting to leave the square must roll a die to randomly determine in which direction it moves. A die result that cause the wizard or creature to bump into a wall costs 1 movement point, and the wizard or creature remains in the square. The target may try to move again as long as it has movement points to do so.
Card Type: Neutral
Card Duration: Permanent
Range: Line of Sight
Energy supply: none
Can be Countered
Note: none
Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush
The information presented on this site about Wiz-War, both literal and graphical,
is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported,
or affiliated with Fantasy Flight Games or the author Tom Jolly.
Glue
Glue 1 target object or treasure in place. While this spell lasts, the glued target cannot be picked up or moved. This spell cannot be cast on a carried item or carried treasure.
Card Type: Neutral
Card Duration: Temporary
Range: Line of Sight
Energy supply: 3
Can be Countered
Note: none
Fire Darts, Ka-Bong!, Swap, Negate Neutral, Shield, Wall of Earth, Ward, 5 Energy, 4 Energy, Handful of Tacks, Dispel, Create Wall, Create Door, Around the Corner, Glue, Dust Cloud, Booby Trap, Thornbush, Rosebush
The information presented on this site about Wiz-War, both literal and graphical,
is copyrighted by Fantasy Flight Games and the author, Tom Jolly. This website is not produced, endorsed, supported,
or affiliated with Fantasy Flight Games or the author Tom Jolly.